Battle of tannenberg winner8/1/2023 Tannenberg can be completed in a couple of hours, making it the perfect game when time is short. On August 30, 1914, in the early days of World War I, the German forces led by Paul von Hindenburg almost completely annihilated the Russian Second Army at the Battle of Tannenberg, in modern-day Poland, all but ending Russia's invasion of East Prussia before it had even really started. The Marne (which contains an Allied Counterattack scenario in addition to the full campaign) can be played in an afternoon. Allied with France and Britain, Grand Duke Nicholas, the Russian commander, agreed to help relieve the French, under attack from Germany, with an offensive in East Prussia. Both are good for solo or competitive play. The two battles in Clash of Giants are similar in size and complexity to GMT's Saratoga and Brandywine games on the American Revolution. (But don't forget that the Germans can win instantly if they take Paris!) At the Marne, the Allied player will first have to successfully disengage and rally his French and British armies, before turning to deliver a powerful counterattack. The victory was so complete that the Russian troops were considered to have been annihilated, and East Prussia was liberated. In Tannenberg, the victory conditions force both sides to take risks - and the German player will have to use every advantage to avoid being crushed by superior Russian numbers. Simple but not simplistic, Clash of Giants has a unique combat system based more on a unit's training, equipment, and morale than numbers. The games focus on the difficulty of commanding groups of armies, with a system where movement allowance for each army is separately determined by a command roll.Ĭlash of Giants includes the standard and exclusive rules (including rules for Paris Taxis at the Marne and Geman wireless intercepts at Tannenberg), two full size large-hex maps, two player aid cards, and 264 large counters. Raicer (whose most recent game was GMT's Paths of Glory), and developed by Krieg designer Steve Kosakowski, the Clash of Giants system is intended to emphasize playability while still providing players with proper historical feel. Arguably a tactical draw, it was a strategic defeat for the Germans as their armies recoiled from the gates of Paris.ĭesigned by eight-time Charles S. The Marne was the climactic battle of Germany's attempt to defeat France in the war's first six weeks. Tannenberg was the German victory that halted a Russian offensive into East Prussia and destroyed the Russian 2nd Army. GMT GAMES: Clash of Giants: Campaigns of Tannenberg and the Marne, 1914Ĭlash of Giants contains two separate games (both using the same basic system) covering the two most famous battles of the opening phase of the First World War.
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